Gate is one of the 29 Tempos currently available in HOURS. It is available to the player after beating Downcast Days with the Witness.


When activated, the player will be transported 5 seconds into the past to fight alongside their past self. After 5 seconds, the host controlled will disappear and controls will switch to the past, now present host. After usage, it will recharge in 15 seconds.

When Overclocked, it'll activate itself again after initial de-activation, allowing 3 hosts to exist at once, and its cooldown is reduced to 10 seconds.


Gate can easily multiply the player's damage output, but it's also easy to mess up your past selves' actions by moving enemies out of the way with attacks by accident, negating past attacks from you. It's very good for Witness, Vestige, and Subject, as they have easy-to-land powerful attacks to add to your enemies' detriment, or yours, if you're not careful.

When Overclocked, Gate activates again when it ends, allowing you to take more action in the past 5 seconds.


  • Gate is named after the series "Stein's Gate".
    • It could also be a reference to the abilities of Mandom and Killer Queen, Stands from JoJo's Bizarre Adventure.
  • If any hosts die while Gate is active, the game ends.
  • Gate will sometimes replay time inaccurately, especially obvious on Minutes (Difficulty) and above.