"His will becomes her reality, her hands create his destiny. Together, they seek out what they've lost."
Parting is one of the fifteen Hosts featured in HOURS. It can be obtained by beating Light Beneath Closed Eyes while using the tempo Page on Hours Difficulty or above.
Description[]
Parting is a fast-paced melee-oriented host with the unique ability to gain finishers. He is quite obviously the most blatant reference to JoJo's Bizarre Adventure in the game, even having his own stand.
Upon reaching Light Beneath Closed Eyes using Parting, the game shows his true name, Misteresque.
Appearance[]
Parting (He, Host) has neon turquoise lines throughout his body, with his lower torso being white and having white cubes in between his knees and two white rectangles situated on the front of his torso. He also has a white Ushanka with a black star in the middle of it and a face similar to the autobahn logo.
Easy Lover (She, Stand) has black "neon" stripes along her legs and on her chest, with her lower torso being completely black and having neon fists, while her upper arms, though black, have a slightly neon outline, and her head presumably having a black cover wrapped around it.
Playstyle[]
Parting is a unique host with the power to amplify his attacks using Easy Lover, which, for lack of a better term, is his 'stand'. He is focused on landing as many attacks as possible in the shortest amount of time available and pressuring the opponent.
Parting has the curious ability to deal finisher attacks, with each one's effects scaling on Combo. Combo, Parting's passive ability, is gained by attacking enemies using Parting's normal attacks. Gaining and maintaining combos efficiently is a very important skill for Parting to be used to its full potential.
Parting can also use Easy Lover herself to their advantage. While she is present, Easy Lover acts as a shield, preventing any damage Parting would take if an attack connects with Easy Lover.
Statistics[]
Abilities[]
M1 - Punch | |
Punch towards the opponent, dealing 5 damage. Punch cycles through 4 different animations with similar hitboxes Parting's primary attack, it is best to use it in conjunction with Pummel. Punch will also gain 1 Combo per hit. |
M2 - Pummel | |
Easy Lover punches rapidly towards the enemy for 3x10 damage. Recharges after 9 seconds Parting's secondary attack, used to dish out a lot of damage. Without upgrades this is the best way to gain combo, gaining 10 combo per hit when landing |
SHIFT - Leap | |
Leap upwards into the air. The player can move while midair. Recharges after 5 seconds Parting's only consistent mobility ability, it is used to get closer to an opponent or to stay away from them |
Q - Easy Lover | |
Summon a spirit to enhance your next attack into a finisher that consumes combo for powerful effects. Easy Lover also blocks attacks in her hitbox. Recharges after 10 seconds Easy Lover will only be activated for 3 seconds at a time and will spawn next to you. Easy Lover cannot block attacks if it only hits Parting. |
Passive - Combo | |
Every time you deal damage with Punch or Pummel or block damage with Easy Lover, gain 1 Combo up to a maximum of 20 Combo. You lose 2 Combo for every second that you do not do damage and all your combo when you take damage |
M1 - Uppercut | |
Perform an uppercut, dealing 30 damage and reducing the target's armor by 6 and speed by 3% per combo for 5 seconds Uppercut has a very short hitbox and requires the player to be very close to an enemy |
M2 - Punt | |
Kick, sending targets flying and dealing 20 plus 3 damage per combo. Enemies that hit stage borders will take an additional 20 damage Punt does heavy knockback when landing. Additionally, if a projectile hits the spirit, that projectile will be blocked |
SHIFT - Smash | |
Leap upwards and do a ground pound, dealing 25 damage across a large area and stunning for 0.15 seconds per area upon landing Smash has a longer air time than Leap. This is commonly used for landing easy hits on enemies |
Passive - Combo | |
All stacks of combo are consumed when using a finisher. Certain effects of a finisher can be boosted depending on the quantity of combo consumed. Hitting enemies with finishers heals for 0.5 per combo consumed |
Obtainable Moves[]
This Ability | |
Activate to throw 10 homing knives that deal 3 damage each. Consume 5 Combo to cast if on cooldown. 15 second cooldown |
(They) Do Not Stop Crying | |
Activate to convert 15 health to 20 Combo. Excess Combo gain increases your power by 2.5% up to 50%. Lose 2.5% of this bonus every second. 10 second cooldown |
Upgrades[]
Punch/Uppercut[]
Where Am I Going? | |
Punch lunges at enemies and inflicts 1 stack of Pain. Finishers consume all stacks of Pain, dealing 1.5% of the victim's maximum health as damage per stack. Pain is removed when the victim deals damage for a third of the damage |
The Vestige's Coin | |
Punch grants 3 Combo on hits but removes 3 Combo on misses. Become unstoppable while attacking |
The Invader's Blade | |
Every 4th Punch causes a blade to strike enemies twice, dealing 5 damage each |
Black Star Sergeant | |
Uppercut causes enemies to grant 1 extra Combo when attacked and reduces power by 3% per combo |
Clockwise World | |
Uppercut reduces health regeneration by 0.3 per Combo. Uppercut's debuff is extended by 0.25 seconds whenever damage is dealt. |
Gentleman Thief | |
You steal 50% of the stats reduced by Uppercut for 5 seconds. Uppercut deals 30 more damage |
Pummel/Punt[]
Rainbow In The Dark | |
Pummel no longer needs to be channeled and its range is doubled. Punt's range is doubled and shoots a bouncing, piercing ray that lasts 0.1 seconds longer per Combo and deals 20 damage |
Open Your Eyes | |
Pummel's duration is increased by 50% and causes enemies to take 50% more knockback for 2 seconds. Punt's wall collision damage is increased by 50% of Punt's damage |
Deaf Man's Music | |
Pummel deals damage 60% more frequently. Punt deals 50% extra knockback and its wall collision grants 10 Combo |
Leap/Smash[]
A Capriccio | |
Leap and Smash generate 1 Combo every 0.2 seconds in the air. Enemies hit by Smash are more vulnerable to staggers for 1.5 seconds after the stun ends |
The Visitor's Drill | |
Leap and Smash fire a beam downward while in the air, dealing 24 damage per second. Punch reduces cooldowns by 0.5 seconds against stunned or staggered enemies and 0.25 seconds otherwise |
Roman Catapult! | |
Leap and Smash are recast up to once when landing close to an enemy. Finishers refund half of the Combo consumed |
Easy Lover[]
Her Pale Face | |
Easy Lover creates a burst that blocks attacks and deals 10 damage when summoned. Blocking attacks with Easy Lover grants 3 Combo |
The Hellion's Wheel | |
Easy Lover's cooldown is reset if cast at full Combo. Attacks against enemies with full health grant full Combo |
The Subject's Elixir | |
Finishers are cast with 10 bonus Combo at full Combo. Easy Lover teleports you to the nearest enemy when used |
Combo[]
The Drifter's Burden | |
Every combo you have increases your power by 2.5% but reduces your armor by 2.5 and speed by 2.5%. If a stage is beaten without taking damage, reverse the negative effects of this upgrade |
Walk Behind The Rows | |
Increase your speed with distance from the nearest enemy, up to 50%. When Combo is reduced deal 2 damage per Combo reduced to nearby enemies |
The Dreamer's Nightmare | |
Every Combo gained fires a delayed beam at the nearest enemy for 1 damage. Easy Lover is active passively. (Easy Lover will block one attack from Parting's rear. The attack can be any damage, meaning Easy Lover can either block 1 point of damage, or block what would've been a 1-hit kill to Parting. Easy Lover regenerates a few seconds after being hit) |
The Prophet's Crown | |
Maximum Combo is increased to 30. Lose only up to 50% Combo when taking damage. Easy Lover is summoned when you are staggered |
The Witness's Pick | |
When Combo is lost to damage, gain 1 shield per Combo. Damage taken cannot exceed 20% of your maximum health |
The Artisan's Weaver | |
When Combo decays, heal 1. Combo no longer decays at full health. Heal for 25% of damage blocked by Easy Lover |
Other[]
Death And Taxes | |
You gain 50% lifesteal but lose 5 health per second when you have more than 25% health. Gain 0.5% increased power per missing % of health |
Tax Evasion | |
You take 50% of the damage you deal but heal 5 health per second. Gain 0.5% increased power per % of health remaining. (Obtained by hitting Skip when Death and Taxes is an option) |
Tips and Tricks[]
How to Unlock
- A good way is to use Buffoon with Multiplayer on Hours Difficulty.
Trivia[]
- Parting's "This Ability"[1] upgrade is the only move that can be used while on cooldown, costing 5 combo to do so.
- Most JJBA stands are named after songs, bands, and albums. And since Parting is full of references to this anime, some of his characteristics also apply to this.
- Easy Lover is named after the Philip Bailey and Phil Collins song "Easy Lover."
- The upgrade "Rainbow In The Dark" is a reference to a song of the same name by the band Dio.
- The upgrade "Open Your Eyes" is a reference to a song of the same name by the band Yes.
- "This Ability"[1] is a reference to DIO's knives from JJBA, as while stopping time, projectiles pause mid-air.[2]
- The upgrades "The Invader's Blade" , "The Prophet's Crown" , "The Witness' Pick" , "The Artisan's Weaver" , "The Vestige's Coin", "The Visitor's Drill" , "The Subject's Elixir" , "The Drifter's Burden, "The Hellion's Wheels" , and "The Dreamer’s Nightmare" are all references to the other in-game hosts. However, there are currently no upgrades based around Hot Rash, Equinox, Bloxxer, or Buffoon.[1]
- Parting's Idle (Punt Ability) is a reference to Jotaro's idle from JJBA (Heritage For The Future), while Easy Lover's Idle is a reference to Gold Experience Requiem.
- Parting's death animation is a reference to how a lot of stands in JJBA punch a hole through the enemies' upper bodies to either kill or severely wound them (Otherwise known as "Donutting"). However, it is unknown why Easy Lover would kill her own user. (It may be that, since her hands become his destiny, his death is at her hands.)[3]
- It may also be a reference to how in JJBA, if the user isn't strong enough to handle the power of their stand, they will be killed by it.
- Parting's Punt is a reference to DIO's Stand-Off Heavy in JoJo's Bizarre Adventure: All Star Battle
- Parting's Leap might be a reference to Jotaro and DIO using their Stands to redirect their momentum during their battle.
- The upgrade name "Death And Taxes" is a reference to the famous quote from Benjamin Franklin, "Our new Constitution is now established, everything seems to promise it will be durable; but, in this world, nothing is certain except death and taxes." The upgrade Tax Evasion is a direct reference on how to obtain the upgrade.
- "The Subject's Elixir"[1] teleportation is possibly a reference to this.
- Parting is the only host that can damage enemies by knocking them into a wall.
- Parting is the host used by the developer's own Seconds difficulty world record speed run, which undercut the 1st runner-up with Subject by over 40 seconds.
- Easy Lover is bald because some Tempo effects require meshes to be symmetrical, and probably also to match everyone else.
- Q being the summon ability is a reference to JJBA Roblox games having the stand summon as Q, with examples as AUT and YBA.
- Partings weakness can be countered easily, ranged attackers such as Sidearm Stubbs or Fiend Rider can be countered using Halt and Star.
Gallery[]
References[]
Hosts | ||
---|---|---|
Normal | Invader • Prophet • Witness • Artisan • Vestige • Visitor • Subject • Dreamer • Parting • | |
Secret | Hot Rash • Hellion • Drifter • Equinox • Bloxxer • Buffoon |