Enemies are the entities that you have to fight in each stage. There is a total of 30 enemies, ten for each stage, though only five of them spawn per stage during any given run.
Types[]
- Melee: Enemies that will attack you in a physical way, which can be a weapon or a part of the body.
- Ranged: Enemies that will hit you from a distance, often guns or spells.
- Mixed: Enemies than can both attack from a distance and nearby, making it kinda harder than the others.
Sub-types[]
- Offensive: Enemies that are focused on damaging you.
- Cunning: Enemies that try to debuff you.
- Defensive: Enemies that buff allies, or enemies that try to defend themselves.
Peacock Peaks[]
- Arson Agni Melee, Offensive
- Hot Rash Melee, Offensive, Defensive
- Hurricane Gale Mixed, Offensive
- Seventh Blossom Melee, Offensive
- Shattered Ice Mixed, Cunning
- Sidearm Stubbs Ranged, Defensive
- Toxic Teapot Melee, Offensive, Cunning
- Unlimited Blades Mixed, Offensive
- Wingless Angel Melee, Offensive
- Wraith Walker Melee, Offensive
- Equinox (1st boss)
Downcast Days[]
- Astral Hermit Ranged, Offensive, Cunning
- Captain Ivory Mixed, Offensive
- Circuit Breaker Mixed, Offensive
- Dark Ages Melee, Offensive
- Emerald Lancer Melee, Offensive, Defensive
- Nightmare Catcher Melee, Offensive
- Scarlet Knight Melee, Offensive, Defensive
- Splintered Archer Ranged, Defensive
- Starlight Duke Ranged, Defensive
- Void Watcher Melee, Defensive
- Bloxxerman (2nd boss)
Mirai Mirror[]
- Anti Mother Ranged, Offensive, Defensive
- Cerebrum Colossus Mixed, Offensive
- Cube Liner Mixed, Offensive, Cunning
- Drowned Deep Melee, Offensive, Cunning
- Fallen Dread Melee, Offensive, Cunning
- Fiend Rider Mixed, Offensive, Defensive
- Half Horse Ranged, Offensive, Defensive
- Laughing Head Melee, Offensive
- Nerve Healer Ranged, Defensive
- War Etude Mixed, Offensive, Defensive
- Ronin Alpha (3rd boss)
Light Beneath Closed Eyes[]
- Resident Mind (Final Boss)
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